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Last night, I played Arkham Horror for the first time, and, wow, Adam & Lucas were exactly right. I love this game.
First and foremost, I would not be able to recommend it did not have a good design. This one does. Things fit together. It takes a while to learn the rules, but once that is done, the game makes sense.
But before I knew the design was good, the concept that really drew me to the game is the cooperative nature of the game. All of the players are on the same team -- much like in a role-playing game, or in Diablo -- trying to accomplish the same goal. In this case, protecting the world from an invasion of extra-planar beings who would destroy humanity if they were allowed into our world. You win together, or you lose together.
The milieu is familiar to me -- it's a Lovecraftian Cthulhu world -- so perhaps it was easier for me to pick up than it would be for some people. And, true, it is a long game. We played one game that lasted the entire evening. This is not a problem for me. After all, I like role-playing games and Talisman. Gaming for long stretches is in my nature.
The game ha a lot of inter-related parts, and given the complexity, I expect I could play several times before feeling like things were repeating themselves, so there will be a period of discovery well beyond the first playing. Adam, Lucas & Lee remarked that they had never had a game go as ours did (so many monsters!) and though it took almost four hours to play, we won the game very efficiently, I think. (We spent a long time getting us new players up to speed, giving advice, etc.)
Don & Eric were able to join me for the first game. Now that we have played it, I want to introduce it to the rest of the Dudes who play games with us.
Thanks, sons & daughters, for bringing me into the world of Arkham Horror!
1 comment:
I have always wanted to play this game, but the price tag was simply prohibitive. But now that you have it, I look forward to trains and tentacles at Christmas! (Not this Christmas tho :( Next, 2011).
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