Last night, we finally completed the Trial of the Sword in Legend of Zelda: Breath of the Wild.
It's one of the quests added by the expansion downloadable content, and it is easily the hardest thing we had to do in the game. Battle strategy, adaptation, resource planning, honing skills, using every resource you have, learning from your mistakes -- it was amazingly difficult, and thus, in the end, gave us a real sense of accomplishment.
Anyway, this challenge is broken up into three stages. Each was tough, and each subsequent stage was tougher than the previous. The final (third) stage took us more than two nights to master. What frustration! What FUN!
If you bought this game, there are several great reasons to get the $20 DLC. This quest is the best of them. Oh, sure, the game-play enhancements are very useful (map & teleport enhancements make it worth the $20 alone) but here's why I say this is the best:
By the time many of us face "The Boss" in this game, we've advanced Link to a point where fighting Calamity Ganon is fun, but it's not likely to make us feel like we're challenged.
The Trial of the Sword is CHALLENGING!
Great expansion. Great game.
============== Link (hah!) and Image and Spoilers ==========
Here's the link to the page that advertises the expansion, and a picture of the fully powered Master Sword. I will try to get around to writing some spoilers -- things you should NOT read if you want to play the quest without knowledge. I'll post those below the sword picture.
===== Design discussion with Spoilers =====
- · Link is stripped of all material possessions at the start of level 1 of the phase.
- · Link can keep any objects he finds in one level to carry forward to the next, limited by his current capacity at the time he enters.
- · The weapons carried by foes in the levels are constant, but the contents of containers in the levels are only mostly-constant. There is some randomness.
- · Each phase has sub-phases – after a certain number of battle levels, there is a replenishing level.
- · The replenishing level is directly preceded by a mini-boss fight.
- · Link loses all possessions gained when he completes each phase.
- · If Link dies during a level, he must start the WHOLE PHASE again, from the beginning.
- · You CANNOT SAVE during a phase.