The Ideas, Opinions and Musings of Steven T Will. My most frequent topics are movies, games and learning. Oh, and I like to share photos. But since I try to post most weekdays when I'm not on vacation, I delve into other things too: religion, words, news items, quotes. And then, on occasion, I post snippets and wisps. Welcome, and enjoy!
Tuesday, December 13, 2011
D&D Monday - Gaming Paper and More
Today's entry is going to tie a lot of things together. But it's a gaming entry, so if you're not interested, feel free to find some other blog to read today.
A few months back, I decided to pull my D&D parties out of The World's Largest Dungeon because I had gotten inspired by Dragon Age: Origins to create a quest-based campaign.
You might recall that I was excited a couple months back because I bought a cool new device which would allow me to draw pictures on the computer more easily, allowing me to create maps, like the one on the right.
Only one of my groups has been able to start this new quest, but we spent a session or two with the party traveling over land, and then at our last session they had to enter a short dungeon I created. We finished it up on Monday night.
The cool thing about the dungeon is that it was constructed from panels in the Mega Dungeon 1 product from Gaming Paper. I mentioned this late last year, because it was the first product which drew me to Kickstarter.
Mega Dungeon 1 is one large map of one large (mega!) dungeon, but it is more than that. The map is constructed of 100 panels, each of which takes up an standard sheet of paper, and is printed on two sides. One side is a room with "furnishings" of some sort, the other side is the same space unfurnished.
Obviously, for a two-night adventure, Mega Dungeon 1 is too big. But that's the beauty of how it's constructed. I was able to take 10-12 panels, from various places in the dungeon, and lay them out next to each other to form a smaller dungeon.
The result was a very fun little adventure. Before I started trying to assemble the dungeon map, I only had a basic theme for what the party would encounter. As I found panels which fit together, I got inspired by the rooms and furnishings on the panels. I used only one side of some panels, but I used both sides for some, as well. [I can't say more about that, because the second group of players has not started this campaign yet. But it's cool!]
Anyway, I really enjoy how inspiration can arise from finding new tools like the drawing pad, or from the supplies and resources we use, such as the Gaming Paper product.
Or, as Hannibal used to say: "I love it when a plan comes together."
Labels:
Art,
Dragon Age,
Dungeons and Dragons,
Games
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